Posts by tyroney
  | PICO Notes 09-15-16
2016-09-16 00:35:32 |
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  | Unexpected runtime error
2016-09-15 14:19:41 |
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  | Cave Runners!
2016-09-12 18:51:55 |
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  | PICO-8 0.1.9
2016-09-12 18:44:23 |
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  | Winnie The Pooh (2B)
2016-09-08 18:18:25 |
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  | Winnie The Pooh (2B)
2016-09-07 14:45:27 |
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  | String-> Number Coercion Causes Rounding Error
2016-09-03 14:46:30 |
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  | The Slime Pit
2016-09-01 14:09:51 |
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  | Pocket CHIP F7 key
2016-08-30 15:49:10 |
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  | new root_path not working in macOS
2016-08-30 13:32:13 |
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  | Pico-8 collision detection for fast-moving objects
2016-08-29 22:28:18 |
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  | Cave Runners!
2016-08-29 18:27:03 |
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  | PICO-8 is Coming to PocketC.H.I.P.!
2016-08-28 19:43:37 |
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  | PICO-8 is Coming to PocketC.H.I.P.!
2016-08-27 09:53:47 |
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  | Spes Fiter (wip)
2016-08-16 11:56:11 |
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  | I would like play Pico 8 games on my Android device
2016-08-16 10:38:27 |
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  | Check if sprite is in range of other sprite?
2016-08-14 23:35:52 |
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  | Drawing trails
2016-08-14 00:07:00 |
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  | get flag value of sprite
2016-08-11 15:48:17 |
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  | [request] effect on map
2016-08-10 13:06:45 |
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  | get flag value of sprite
2016-08-06 19:11:27 |
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  | character sinks into platforms?
2016-08-05 12:41:19 |
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  | Physics Systems?
2016-08-03 17:38:57 |
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  | Platformer Test
2016-08-03 13:07:42 |
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  | Platformer Test
2016-08-02 21:42:08 |
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  | Using maps instead of sprites for objects
2016-08-02 14:09:07 |
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  | Ideal Mario Bros Jumping method
2016-08-02 00:09:57 |
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  | Mortide (no that's not an anagram of metroid, of course not
2016-07-30 10:38:36 |
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  | Mortide (no that's not an anagram of metroid, of course not
2016-07-28 22:18:37 |
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  | Monster Hull
2016-07-27 02:02:58 |
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  | Mathemagician
2016-07-18 01:13:52 |
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  | RPG Dialogue Scripting Demo
2016-07-15 13:58:29 |
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  | p.i.command
2016-07-12 14:12:55 |
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  | tweetjam
2016-07-05 17:37:01 |
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  | Celeste Marathon-Safe Edition
2016-07-05 16:12:36 |
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  | Unable to connect to BBS
2016-07-01 14:21:43 |
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  | ((LOOPHOLE))
2016-07-01 12:48:33 |
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  | The Slow and the Curious
2016-06-16 15:16:27 |
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  | Music needed for my Oh Mummy Remake!
2016-06-10 00:57:15 |
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  | Sprite rotation demo
2016-06-08 17:56:08 |
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  | PICO-8 Jam #2 Results
2016-06-06 19:08:28 |
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  | How to retrieve mouse coordinates (with demo)
2016-06-06 01:50:12 |
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  | This cartridge messes with your head
2016-06-01 20:01:07 |
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  | Approaches to combat number limits?
2016-05-31 19:51:20 |
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  | Is there a better way to slow down update rate?
2016-05-28 23:41:13 |
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  | Nora's Mouse Chase!
2016-05-27 20:24:31 |
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  | I've made a simple printable map template, thought you guys might like it
2016-05-22 00:41:33 |
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  | I've made a simple printable map template, thought you guys might like it
2016-05-21 22:53:25 |
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  | Moving the camera smoothly
2016-05-21 00:17:53 |
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  | 0.1.6 bugs
2016-05-20 14:25:29 |
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  | PICO-8 Jam #2: Chain Reaction
2016-05-20 10:53:49 |
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  | Total beginner making games for PICO-8
2016-05-18 23:37:51 |
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  | New Website and Player Layout
2016-05-18 16:28:46 |
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  | Secret smaller font!
2016-05-18 01:29:10 |
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  | LOWER resolution support, eg. 64x64?? :)
2016-05-17 21:57:33 |
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  | Widescreen fixes?
2016-05-16 02:26:42 |
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  | Simple Collision Function
2016-05-13 18:31:20 |
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  | An Introduction to Metatables
2016-05-13 09:55:21 |
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  | The Case of the Disappearing Folder
2016-05-12 23:06:49 |
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  | GOLD+SLIME
2016-05-11 19:42:19 |
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  | Shooting bullets at angles
2016-05-11 00:09:35 |
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  | Shooting bullets at angles
2016-05-10 23:57:09 |
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  | Shooting bullets at angles
2016-05-10 23:34:00 |
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  | Shooting bullets at angles
2016-05-10 23:28:01 |
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  | Shooting bullets at angles
2016-05-10 23:19:48 |
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  | Shooting bullets at angles
2016-05-10 22:51:15 |
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  | Found document
2016-05-09 22:23:45 |
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  | Super Mario Bros.
2016-05-09 21:39:14 |
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  | Bullet trajectory, moving to a single point
2016-05-09 19:35:32 |
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  | Celeste: Got To Go Fast
2016-05-09 00:24:31 |
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